Peter Andrew Jones Biography
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2016
2015
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The Studio Blogzine - January 2020

The FREE online edited version of LEGENDARY ART MAGAZINE
Peter Andrew
                Jones Solar Wind Book
Peter Andrew Jones
                Legendary Art Magazine
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Peter Andrew
                Jones Heroes & Villains Book
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20th
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"
IN THE STUDIO TODAY"
 
Very early preparations for future exhibition.

Framing, embellishing, labeling etc.
Peter Andrew Jones Science Fiction and Fantasy Art
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18th
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"WEBSITE UPDATE"
 
TALES FROM THE WOOD - THE MAGIC GARDEN

"Wings Glinting in the Sun".

http://www.peterandrewjones.net/paintings_science_fiction/swa610.htm

Acryloil painting from the book.

Peter Andrew Jones Science Fiction and Fantasy Art
              Blog




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17th
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"WEBSITE UPDATE
"
 
TALES FROM THE WOOD - THE MAGIC GARDEN

"Wings Glinting in the Sun".

http://www.peterandrewjones.net/paintings_science_fiction/swa610.htm

Acryloil painting from the book.

Peter Andrew Jones Science Fiction and Fantasy Art
              Blog




CONTACT THE ARTIST!
16th
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"LEGENDARY ART MAGAZINE"

Winter issue now available.

And, preparations begin, right away, for the Spring issue!

Peter Andrew Jones Science Fiction and Fantasy Art
              Blog




CONTACT THE ARTIST!
15th
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"0 BLOG DO ESTUDIO"
Blog article

by Pedro Panhoca, our Brazilian game development partner >

Enjoy his full blog @

http://pajmag.info/blog-sa.htm


Ciencia Ficciòn magazine was a Spanish journal that brought to each issue an anthology of short stories by classical science fiction authors. It existed from 1971 to 1980 and its collection included 40 issues.

Volume 28, for example, is dedicated to Arthur C. Clarke - author of “Of Time and Stars”, a book already reviewed here on the blog - as well as texts by other authors such as Kit Reed, Robert F. Young and Pamela Sargent. It was published in 1977 by Editorial Bruguera.

Peter Andrew Jones Science Fiction and Fantasy Art
              Blog

The art of Peter Andrew Jones used fills everything a journal on science fiction needs: ships of colossal proportions, great stars and the darkness of an entire universe to be cleared by the reader. Therefore, this image, even so "simple", can summarize an entire textual genre in just one magazine cover. This is the great art of fitting something big into something small without losing its essence.





CONTACT THE ARTIST!
14th
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"LEGENDARY ART MAGAZINE"

Winter issue now available.

And, preparations begin, right away, for the Spring issue!

Peter Andrew Jones
                    Science Fiction and Fantasy Art Blog




CONTACT THE ARTIST!
13th
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"LEGENDARY ART MAGAZINE"

Winter issue now available.

And, preparations begin, right away, for the Spring issue!

Peter Andrew Jones
                    Science Fiction and Fantasy Art Blog




CONTACT THE ARTIST!
12th
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"LEGENDARY ART MAGAZINE"

Winter issue now available.

And, preparations begin, right away, for the Spring issue!

Peter Andrew Jones
                    Science Fiction and Fantasy Art Blog




CONTACT THE ARTIST!
11th
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"0 BLOG DO ESTUDIO"
Blog article

by Pedro Panhoca, our Brazilian game development partner >

Enjoy his full blog @

http://www.peterandrewjones.net/blog-sa.htm

Gauntlet III: The Final Quest is a computer game from U.S. Gold and Tengen, released in 1991 for the following consoles: Amiga, Atari ST, Commodore 64, ZX Spectrum and Amstrad CPC. This game would then inspire Gauntlet Legends.

Besides the four main characters of the game - Thor, Thyra, Merlin and Questor - you can also choose other new ones: Petras (a rock man), Dracolis (a lizard man), Blizzard (an ice man) and Neptune (a merman).  Gauntlet III: The Final Quest also allows a mode for two players.

Its plot takes place in a land called Capra, the scene of many wars between its kingdoms. One day, a wizard named Magnus managed to establish peace. To ensure his conquest, he created a door into the dark dimensions from which the bad things would come if there was a new period of chaos in Capra. In this way the velcrons reached the kingdoms under the command of King Capricorn, who arrested Magnus. After plagues and hatred took over the kingdoms, eight champions came to try to put an end to the dark times of the corrupted kingdoms.

The player walks through several areas of each kingdom, which are 40 areas in total, ranging from dungeons, forests and castles, all of them similar to labyrinths. Each area has a passage to the next scene, and sometimes the player needs prerequisites in order to advance to the next area. A hand appears from time to time holding a reminder of what the player should do. Another feature in the game is a combination of lock code. With it, the player must consult a code wheel that came with the game, necessary to open certain doors, technique that would prevent the piracy of the game, employed in other games later.

The enemies of the hero come mainly from generators, which need to be destroyed to prevent the creation of new enemies. There are also several items such as potions that make enemies disappear or weaken, good or poisonous food, amulets of invincibility, treasure chests and traps, among others.

The graphics are great for that time, but there is little variation between scenarios. The soundtrack is also another strong point of the game.

The game received reviews and published advertisements in magazines such as ACE, Computer & Video Games, Crash, MicroHobby, Sinclair User, The One and Your Sinclair, receiving great reviews from critics.

Peter Andrew Jones managed, in his cover art, to employ his Fantasy Art style in the most attractive way, doing justice to the game: the red dragon on Capra (in the shape of a skull) seems to control the kingdoms with bolts that spread the disorder, which reach even the most distant lands in the world, as can be seen in the mountains in the background. How can we refuse a game like this? The expectation was created and fulfilled: top art for a top game.


Peter Andrew Jones
                    Science Fiction and Fantasy Art Blog


CONTACT THE ARTIST!
10th
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"LEGENDARY ART MAGAZINE"

Winter issue now available.

And, preparations begin, right away, for the Spring issue!

Peter Andrew Jones
                    Science Fiction and Fantasy Art Blog


CONTACT THE ARTIST!
9th
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"0 BLOG DO ESTUDIO"
Blog article

by Pedro Panhoca, our Brazilian game development partner >

Enjoy his full blog @

http://www.peterandrewjones.net/blog-sa.htm

Edward Elmer Smith - Throughout his writing career, Smith preferred fictitious technologies that were not strictly impossible for the science of the time, but highly unlikely. He was included in the Science Fiction and Fantasy Hall of Fame in 2004.

Peter Andrew Jones in many opportunities shows us some of his artworks in various cover illustrations for Doc Smith's books. He is the perfect choice to transpose from textual to visual, as he seems to follow Smith's style by preferring to portray "fictional technologies not strictly impossible, but highly unlikely," with distinct mastery.


(see previous entries dated 7 & 8th).


Peter Andrew Jones
                    Science Fiction and Fantasy Art Blog


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8th
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"0 BLOG DO ESTUDIO"
Blog article

by Pedro Panhoca, our Brazilian game development partner >

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http://www.peterandrewjones.net/blog-sa.htm

Edward Elmer Smith - After college, E.E. 'Doc' Smith was a junior chemist at the National Bureau of Standards in Washington, D.C. One night, in 1915, Smith and his wife visited a former classmate at the University of Idaho (where Smith studied), Dr. Carl Garby. They talked a lot about space travel and it was suggested that Smith write down his ideas and speculations as a story about interstellar travel, but Smith, even interested in this project, believed that if he published his writings, publishers could ask him for additions of romantic elements, which he would not want to do. Garby's wife decided to produce the romantic parts of the works if requested. That's how the series "Skylark" was developed, but stopped, then resumed, published, and, after rejections and corrections, became a great success.  Smith's main influences were writers such as John W. Campbell, L. Sprague de Camp, Robert A. Heinlein, Murray Leinster, H. P. Lovecraft, A. Merritt, C. L. Moore, Roman Frederick Starzl, John Taine, A. E. van Vogt, Stanley G. Weinbaum, Jack Williamson and Edgar Rice Burroughs.

Doc Smith stands alongside Stanley G. Weinbaum and Robert A. Heinlein as the great renovators of science fiction of them time. Heinlein even credited him for being his main influence. Smith was widely read by scientists and engineers from the 1930s to the 1970s, as well as influencing great writers and screenwriters such as Randall Garrett, Harry Harrison, Arthur C. Clarke, Steve 'Slug' Russell, George Lucas, J. Michael Straczynski, Jerry Siegel, Paul Malmont, Robert A. Heilein, Christopher Nuttall, among others.

(continued in the 9th blog entry).

Peter Andrew Jones
                    Science Fiction and Fantasy Art Blog


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7th
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"0 BLOG DO ESTUDIO"
Blog article

by Pedro Panhoca, our Brazilian game development partner >

Enjoy his full blog @

http://www.peterandrewjones.net/blog-sa.htm

Edward Elmer Smith - better known by his pseudonym E.E. 'Doc' Smith - was born in Sheboygan, Wisconsin on May 2, 1890 and died on August 31, 1965. He was a food engineer and author of science fiction, sometimes being considered the inventor of space opera.

Doc Smith was a manual laborer until he injured his wrist at the age of 19. He graduated in Chemical Engineering having been president of several types of clubs and associations throughout his life. He got married to Jeanne Craig MacDougall, his college roommate’s sister. They had three children.


(continued in the 8th blog entry).

Peter Andrew Jones Science Fiction and
                    Fantasy Art Blog


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6th
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"A WINTER'S PALETTE"
 (Extract from Legendary Art Magazine)
  
A bright winter's morn.

Winter is not always grey.

This morning's scene suggests a LIMITED PALETTE of >

PHTHALOCYANINE BLUE
CADMIUM YELLOW LIGHT
BURNT UMBER

(and perhaps added red and white)

A mixture of Burnt Umber and Blue will give a "warm black" for the depths of the foliage and the yellow and blue will of course create a green which can in turn be varied for the bluer areas of the foliage to the warmer areas until advancing areas towards the eye in the very bright, almost but not quite, yellow leaves.

The tree trunk is mostly brown with blueish and yellowish areas, although an added small touch of bright red might be an advantage if you want to bring out the subtle contrasting between reddish and greenish variations in the bark.

For the almost white spots? Either allow white primed canvas/panel or watercolour paper  to show through or add white as an extra colour to the palette.

Peter Andrew Jones Science Fiction and
                    Fantasy Art Blog


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5th
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"
A WINTER'S PALETTE"
 (Extract from Legendary Art Magazine)
  
A dull, perhaps somewhat bleak, winter's day.

Offering the suggestion of a muted palette of Grays.

Perhaps Payne's Grey?

PAYNE'S GREY offers a somewhat less full-on blunt alternative to basic blacks being slightly paler and with slight suggestion of a warmer nature.

Said by some to have been originally composed of a blend of Iron Blue (Prussian blue), Yellow Ochre and Crimson Lake, paint manufacturers now seem to offer versions varying from being mixtures such as Ivory Black, Ultramarine Blue and Iron Oxide Yellow, or Ultramarine or Phthalocyanine Blue and a Black or Ultramarine and Burnt Sienna, and if you make your own Oil Paint as I do, you can of course vary the extent to which it is either more, or less, of either of the pigments of (your) choice and to be either a cooler or

warmer variation.

And . . . . you could even add a non-typical extra colour -
a "Payne's Grey variant".

And, you can shift and change your preference accordingly if using the surrounding world as your suggestion for a palette.

This way, your palette is entirely yours - unique.

Peter Andrew Jones Science Fiction and
                    Fantasy Art Blog


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4th
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"WELCOME!"
 
We are now in full go-mode!

THE STUDIO BLOG HAS MOVED HERE IN JANUARY 2020 >

http://pajmag.info

Prepare to be enthralled!

You can still access the main website here >

http://www.peterandrewjones.net/iacg.htm

and join the mailing list here >

http://www.peterandrewjones.net/lists.htm

Peter Andrew Jones Science Fiction and
                    Fantasy Art Blog


CONTACT THE ARTIST!
3rd
SOCIAL MEDIA

"WELCOME!"
 
To a new home for our blog!

Don't hesitate!

THE STUDIO BLOG HAS MOVED HERE IN JANUARY 2020 >

http://pajmag.info

You can still access the main website here >

http://www.peterandrewjones.net/iacg.htm

and join the mailing list here >

http://www.peterandrewjones.net/lists.htm

Peter Andrew Jones Science Fiction and
                    Fantasy Art Blog


CONTACT THE ARTIST!
2nd
SOCIAL MEDIA

"WELCOME!"
 
To a new home for our blog!

THE STUDIO BLOG HAS MOVED HERE IN JANUARY 2020 >

http://pajmag.info

Over years, and years, and yes, even more years, "stuff" just built-up and got too complex to manage, absorbing server space.

You can still access the main website here >

http://www.peterandrewjones.net/iacg.htm

and join the mailing list here >

http://www.peterandrewjones.net/lists.htm

Peter Andrew Jones Science Fiction and
                    Fantasy Art Blog


CONTACT THE ARTIST!
SOCIAL MEDIA
Peter Andrew
                Jones Books

Peter
                Andrew Jones Books
1st

"WELCOME!"
 
To a new home for our blog!

THE STUDIO BLOG HAS MOVED HERE IN JANUARY 2020 >

http://pajmag.info

Over years, and years, and yes, even more years, "stuff" just built-up and got too complex to manage, absorbing server space.

You can still access the main website here >

http://www.peterandrewjones.net/iacg.htm

and join the mailing list here >

http://www.peterandrewjones.net/lists.htm
Peter
                Andrew Jones Books

Peter Andrew Jones Books
Peter Andrew Jones Science Fiction and
                    Fantasy Art Blog